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Title: Zelda: Phantom Hourglass


Robert - October 7, 2007 10:08 AM (GMT)
This game needs its own thread. I was wondering what order the games go in? Is Phantom Hourglass the latest or is it irrelevant to the storyline therefore not deserving of a place? Since buying this game and playing it, I want to try and go through all the games and systems I can afford and play them. So can someone help me out with what order to go in?

borgster101 - October 7, 2007 10:15 AM (GMT)
I'll be buying this game when it comes out this coming week :)

If you're talking about the storyline chronology of all the Zelda games, well there really isn't one, most Zelda games are fairly independent of eachother, where you can enjoy any of them without playing the others. Though the more recent games have been referencing events from the past games, but it's really more fan service than anything else.

For PH, it takes place after the Wind Waker (which was on GCN), but as for listed the chronological order of the rest of the games, well there are numerous debates on this, which change with the release of every new Zelda game. In fact there was a pretty cool retrospective video on GameTrailers, in the lead up to Twilight Princess that goes into a timeline of all the Zelda games, though it's a theory of course, and since TP wasnt out at the time, that game wasn';t included in the timeline.

Robert - October 7, 2007 10:21 AM (GMT)
Cool thanks for that. So all but the first two and PH are for GC right? What systems are these Zelda titles available on?

Legend of Zelda
Zelda II: Adventure of Link
Legend of Zelda: A Link to the Past
Legend of Zelda: Link's Awakening
Legend of Zelda: Ocarina of Time - Game Cube
Legend of Zelda: Majora's Mask
Legend of Zelda: Oracle of Seaons/Ages
Legend of Zelda: The Wind Waker - Game Cube
Legend of Zelda: The Minish Cap
Legend of Zelda: Twilight Princess - Game Cube

borgster101 - October 7, 2007 10:30 AM (GMT)
QUOTE (Robert @ Oct 7 2007, 08:21 PM)
Cool thanks for that. So all but the first two and PH are for GC right? What systems are these Zelda titles available on?

Legend of Zelda
Zelda II: Adventure of Link
Legend of Zelda: A Link to the Past
Legend of Zelda: Link's Awakening
Legend of Zelda: Ocarina of Time - Game Cube
Legend of Zelda: Majora's Mask
Legend of Zelda: Oracle of Seaons/Ages
Legend of Zelda: The Wind Waker - Game Cube
Legend of Zelda: The Minish Cap
Legend of Zelda: Twilight Princess - Game Cube

Ok I'll list all possible consoles that the games you have listed are on :)

Legend of Zelda - NES, GBA (Classic range), GCN (Zelda Collectors Disc), Wii (Virtual Console)

Zelda II: Adventure of Link - NES, GBA (Classic range), GCN (Zelda Collectors Disc), Wii (Virtual Console)

Legend of Zelda: A Link to the Past - SNES, GBA, Wii (Virtual Console)

Legend of Zelda: Link's Awakening - GameBoy, GameBoy Color (DX version)

Legend of Zelda: Ocarina of Time - N64, GCN (special Wind Waker disc), GCN (Zelda Collectors Disc), Wii (Virtual Console)

Legend of Zelda: Majora's Mask - N64, GCN (Zelda Collectors Disc)

Legend of Zelda: Oracle of Seaons/Ages - GameBoy Color

Legend of Zelda: The Wind Waker - GCN

Legend of Zelda: The Minish Cap - GBA

Legend of Zelda: Twilight Princess - GCN, Wii


Majora's Mask will likely be released on the Wii Vitrual Console eventually, if you have a Wii you can pretty much play all the Zelda games, the GCN discs are backwards compatible (TP is on Wii), older ones via VC. But for the handheld Zelda's you'll need a GBA / DS.

Drake - October 8, 2007 07:04 AM (GMT)
The price for it is between $60-$70 when it does come out. I would like to know if it is worth spending that much tio buy this game.

Is it one of those games that doesnt take long to complete?

I just wanted to get peoples views on it.

I havnt played Zelda since the one on N64 (version Ocarina of time).

I saw that Zekda was coming to the DS and thought that I would get back into it again.

Random Hero - October 8, 2007 07:43 AM (GMT)
My only major criticism is that it simply was too damn short. Just when you get the full inventory, running around destroying everyone with your new tools (and pimping out the boat)... it's the end :(

borgster101 - October 8, 2007 08:49 AM (GMT)
Zelda games are usually fairly lengthy and so I'd say it's worth the money. I think PH is shorter than other Zelda games though, but it's still a top class game from looking at the reviews.

Stevorooni - October 10, 2007 10:13 AM (GMT)
Tee hee hee it's out tomorrow!

I'm gonna put the DS on the charger than fire up Wind Waker

Robert - October 10, 2007 10:36 AM (GMT)
Your avatar has really captured your excitement stevo. :lol:

Drake - October 12, 2007 06:49 AM (GMT)
Well I got it and I plan to start playing it tonight! :D

Qubert - October 14, 2007 06:38 AM (GMT)
There's an unreachable treasure chest on Mercay Island just west of the item shop that appears to be unreachable. I can't see any way to get across the gap, there's no grappling hook spot or a switch that would maybe activate a bridge to get across. Can anyone help me get to this chest?

borgster101 - October 14, 2007 11:52 AM (GMT)
I'm not far enough in the game to help sorry man, perhpas you need an item you'll get later on?

Random Hero - October 15, 2007 07:27 AM (GMT)
I don't like the fact that Nintendo is trying to make all their games for casual players, and that is exactly what happened here, they made a Zelda for people who aren't used to Zelda games. If I had to rank Zelda games, this one would definitely be 2nd from the bottom (right above AoL).

borgster101 - October 15, 2007 09:14 AM (GMT)
It's funny you say that, I'm finding it to be very fresh, something different yet still Zelda. There were complaints that Twilight Princess was too much of the same thing, and now Nintendo go and do something really different and unique (perhaps simplifying some things) in a new game, and now it's too casual?

This is still a full blown adventure, as for ‘core’ games being ‘casualifed’ (yep it’s a new term :P) I’d argue it’s happening to some degree on all platforms not just Nintendo ones, look at FPS games like Bioshock and Prey, in those games there is no penalty for failure, you die but you don’t actually lose any progress, removing the threat of stuffing up, and thus ‘casualising’ the game.

But back to Zelda, nothing wrong with taking a new approach, it keeps things fresh, don’t think of it as ‘casualising’ ;)

Random Hero - October 15, 2007 01:47 PM (GMT)
I don't like when they do this big ocean world crap. It's a big shortcut for them. I feel like the few parts of the game where your on land are great... but you spend too much time on the water if you wanna collect everything. You used to have to drop bombs all over the place and dig everywhere to find everything. Now they just throw some random small islands somewhere and you find all kinds of hearts and treasure maps. If the whole map was land and you actually had to explore each part then this game would be great. It's too lazy for me though.

NismoR34 - October 15, 2007 07:20 PM (GMT)
Unfortunately for me I'm still yet to own this game, let alone play it. I don't see myself getting it for a while either which sucks but oh well. Maybe it's a good thing since I still haven't finished Twilight Princess...

Anyway I'm posting in here to point out something. To me the Zelda games don't really have any sort of chronological order. Obviously Majora's Mask continued on from OOT and now Phantom Hourglass is continuing on from Wind Waker, but what I mean is the franchise as a whole doesn't really have an 'order' in which the games and their various stories form a whole. Zelda is a legend, a legend that gets told with each game in the series. When you look at it from that perspective, it all makes sense.

To me, anyway...

borgster101 - October 16, 2007 10:32 AM (GMT)
Yeah there is no official order anyway, except for a few games that continue directly after other games. If you 'really' want to connect the rest, the "Legend" as it is known, can loosley be connected but each game in the series is would get set generations away from eachother. There's enough references in Wind Waker and Twilight Princess to Ocarina of Time, to suggest that the events of OOT are like "ancient" relative to the newer games. Obviously trying to connect the older games is more difficult because there is no references to other games like the modern games are attempting.

NismoR34 - October 16, 2007 06:19 PM (GMT)
Well that's what I mean. The franchise as a whole is just the legend being retold but the more recent games in the series seem to take on a slightly different approach where the events of one game (say OOT) are referred to in a future game (say Wind Waker). Using my examples, wasn't Wind Waker set 100 years after the events of OOT?

borgster101 - October 17, 2007 05:20 AM (GMT)
Yeah apparantly it was 100 years, though it's not specfically said to be 100 years in Wind Waker, I'd like to think of it as being longer (say at least a few hundred years), since Hyrule being flooded a mere 100 years after OOT seems like the gods gave up too easily :P

Quatters - October 21, 2007 02:16 AM (GMT)
QUOTE (Random Hero @ Oct 15 2007, 05:27 PM)
I don't like the fact that Nintendo is trying to make all their games for casual players, and that is exactly what happened here, they made a Zelda for people who aren't used to Zelda games. If I had to rank Zelda games, this one would definitely be 2nd from the bottom (right above AoL).

I agree. It's too easy. I love the new control style, it's just dungeons now can be completed in 15 minutes, rather than taking several hours. There's no backtracking, not as many fiendishly clever puzzles.

While still a very good and very enjoyable game, it's just far too easy and it doesn't give the same sense of satisfaction that the old Zeldas did.

borgster101 - October 21, 2007 02:20 AM (GMT)
I've found the dungeons to have some interesting puzzles that have stumped me for a bit, mainly because the solution invoves using the DS is some new way. But I agree, they are easier than a traditional Zelda dungeon, there's no multiple room puzzles that make up a major obstacle in the whole dungeon, it's more like smaller confined puzzles in each room independent from the whole dungeon design.

It's still a great game, and it's good to see something a bit different from the Zelda norm.

Quatters - October 21, 2007 02:33 AM (GMT)
Well the control method I love, and some of the puzzles have been pretty cool.
It's just, too easy. I don't know if chugging through every Zelda has meant I've pretty much seen every puzzle they can throw at me or if it is really just that easy. Either way it just doesn't fulfill me as much as the older games despite being massively fun!

Robert - October 22, 2007 05:22 AM (GMT)
The archery game is my favorite minigame. I get above 1700 every time. Its actually my favorite way to make money.

/backslash - November 9, 2007 03:00 PM (GMT)
Been playing heaps of this game lately. The main attraction at the moment is collecting the ship parts, some of which I have 2x copies of, the reason why is because I've won them (for free)

How you ask? Well you know that traveler's ship around the top left box of the sea chart who rewards you if you strike him more than 100 times per 3 hits? If you hit above 200, he'll give you a ship part instead of a necklace/coral. My record so far is 440 and I received a wooden rail for it (I did 350 hits without a single hit taken but then I got tired). If you can get used to it it's a lot better doing that than collecting rupees. Also the odd treasure map brings via salvage arm about a ship part too

borgster101 - November 10, 2007 03:01 AM (GMT)
I found that ship parts to be fairly useless to be honest :/

/backslash - November 10, 2007 04:11 AM (GMT)
Oh they are but I think of it as Pokemon "gotta collect them all" as they say :D

borgster101 - November 11, 2007 03:00 AM (GMT)
Yeah I guess .. I was more interested in collecting those "special things" (you should know what I mean) :)

/backslash - November 11, 2007 03:12 AM (GMT)
I think I do, its just those "special things" that make Link more powerful right?

borgster101 - November 11, 2007 03:15 AM (GMT)
Yeah thats the one :) , too bad the "power" isn't all that useful either :P

But still I like collecting stuff that has some sort of benefit, they basically replace the pieces of heart from the other Zeldas, as in PH you only get heart containers.

Though on that, the ship parts do have a benefit, if you manage to get them all for a certain type you can increase your ships defences, so they're not totally worthless I guess ..

/backslash - November 11, 2007 05:08 AM (GMT)
I'd like to see some more advantages to ship parts too, like if you collect all the Demon stuff you'll be strong in attacking other ships or if you choose the Red stuff it'll make your ship go faster or by collecting the Shell series your salvage arm will be invulnerable to any attacks below the ocean surface

Btw have you caught the biggest fish yet? The 'rare' one. No matter how much I fish I keep catching that rusty swordfish or something smaller. I'm guessing I have to access the other 2 sea charts first.

I'm trying to head to the ghost ship now but keep getting distracted by that Bow & Arrow shooting gallery and the Cannon minigame. In general equipment I can carry 30 bombs and 50 arrows - also should I bother keeping my treasure or should I just sell everything? Is there any point besides profit?

borgster101 - November 11, 2007 07:09 AM (GMT)
QUOTE (/backslash @ Nov 11 2007, 03:08 PM)
I'd like to see some more advantages to ship parts too, like if you collect all the Demon stuff you'll be strong in attacking other ships or if you choose the Red stuff it'll make your ship go faster or by collecting the Shell series your salvage arm will be invulnerable to any attacks below the ocean surface

Btw have you caught the biggest fish yet? The 'rare' one. No matter how much I fish I keep catching that rusty swordfish or something smaller. I'm guessing I have to access the other 2 sea charts first.

I'm trying to head to the ghost ship now but keep getting distracted by that Bow & Arrow shooting gallery and the Cannon minigame. In general equipment I can carry 30 bombs and 50 arrows - also should I bother keeping my treasure or should I just sell everything? Is there any point besides profit?

Nope havent done much fishing, I stopped playing once I finished the main story, I'll get back to it to play around with the extra stuff later some day, though I did most of the games like the shooting gallery and stuff, but I didnt get all the rewards from these places.

For the treasure, yeah just sell it, there's this feature where you can exchange items via WiFi, probably just allows you to sell them for more money or something, but yeah basically profit.

Takora - November 11, 2007 08:51 AM (GMT)
I finished the game about a week ago... the final boss underwhelmed, but the rest of the game made up for it. Wifi I didn't find that great, but I can see the potential for some fun games on it.

Great game overall :D

Robert - November 11, 2007 10:22 AM (GMT)
I bet every single one of you that have been on wi-fi have won a battle, only for the other person to disconnect. Am I right?

When this game sees you disconnect, it does NOTHING to decrease your points, etc. I think it should.

Fanatic - November 11, 2007 02:22 PM (GMT)
It looks great,I cant wait to buy it! :P

Takora - November 12, 2007 06:30 AM (GMT)
QUOTE (Robert @ Nov 11 2007, 08:22 PM)
I bet every single one of you that have been on wi-fi have won a battle, only for the other person to disconnect. Am I right?

When this game sees you disconnect, it does NOTHING to decrease your points, etc. I think it should.

Really? i read somewhere that the disconnector loses about 30 player score, or something along those lines.

I'll ask around GameFAQs a bit later and see if someone there knows the answer.

Fanatic - November 12, 2007 03:13 PM (GMT)
Its so innotitave,who wouldnt buy it?




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