Title: So what contributed to the dreamcast faliure?
Qubert - June 3, 2007 05:29 AM (GMT)
I loved the DC. So many fun games, and specialty items you plug directly into the controller. My question, how the hell did dreamcast completely disappear?
borgster101 - June 3, 2007 12:18 PM (GMT)
Complete lack of marketing.
_MetalliX_ - June 3, 2007 12:50 PM (GMT)
It went really well in Asia, whilst it was sold in other markets, it was more for the hardcore fans and not really the mainstream gamer.
As a matter of fact, the Dreamcast was still widely used up until April of this year, when despite a petition, Sega closed the Phantasy Star online game server.
I wouldn't call it a failure, its just that they never progressed into another generation as it just wasn't feasible.
FreakTrigger - June 3, 2007 10:40 PM (GMT)
I miss my Dreamcast terribly - It's the only place Sonic ever went successfully next-gen.
And besides that, Jet Set Radio anyone?
borgster101 - June 4, 2007 01:57 AM (GMT)
Dreamcast gave me Shenmue :D Still a brilliant game, that will sadly never end :(
Jet Set Radio rocked amazingly as well :thumbsup:
Machiavelli - June 4, 2007 10:03 AM (GMT)
JSR is still the funkiest game I've ever played. Brilliant.
The Dreamcast was doomed before it began, some real mistakes were the 32X, the Saturn being difficult to code for (and IIRC Sega holding back the best dev tools for themselves, so that first-party games always looked the best), and crap marketing campaigns throughout.
Sony was the nail, but Sega built the coffin.
Ninja Catfish - June 4, 2007 11:07 AM (GMT)
| QUOTE (FreakTrigger @ Jun 4 2007, 08:40 AM) |
| I miss my Dreamcast terribly - It's the only place Sonic ever went successfully next-gen. |
The ports on GameCube were fun, though not exactly what I'd call successful.
And from my knowledge they were the DC games with extra GBA functionality.
borgster101 - June 4, 2007 12:17 PM (GMT)
| QUOTE (Ninja Catfish @ Jun 4 2007, 09:07 PM) |
| QUOTE (FreakTrigger @ Jun 4 2007, 08:40 AM) | | I miss my Dreamcast terribly - It's the only place Sonic ever went successfully next-gen. |
The ports on GameCube were fun, though not exactly what I'd call successful. And from my knowledge they were the DC games with extra GBA functionality.
|
Yeah, but the games started on the DC, subsequent Sonic games have been pretty bad, though the recent Secret Rings on Wii was pretty good.
Drake - June 4, 2007 12:46 PM (GMT)
ill always remember and love the dreamcast. i still have mine and play it more then my wii
FreakTrigger - June 4, 2007 01:10 PM (GMT)
| QUOTE (Ninja Catfish @ Jun 4 2007, 09:07 PM) |
| QUOTE (FreakTrigger @ Jun 4 2007, 08:40 AM) | | I miss my Dreamcast terribly - It's the only place Sonic ever went successfully next-gen. |
The ports on GameCube were fun, though not exactly what I'd call successful. And from my knowledge they were the DC games with extra GBA functionality.
|
Ah, I didn't mean financially successful :)
Was that the Chao functionality that previously went hand in hand with the DC memory units?
borgster101 - June 4, 2007 01:22 PM (GMT)
Yeah the Chao stuff used the GBA in the Cube versions, not sure exactly how it worked, might have connected with the GBA Sonic game?
Cubeoid - June 5, 2007 02:19 PM (GMT)
I bought a Dreamcast from Gametraders when over in Perth for $100. Came with two light guns, two controllers and a VMU. I also bought Soul Calibur and House of the Dead 2 while I was at it. Unfortunately HOTD2 keeps fucking up. Not long into it it stops loading enemies, textures and soon enough you're basically walking around in emptiness shooting invisible enemies.
Oh well.
Qubert - June 14, 2007 03:01 PM (GMT)
imho Dreamcast>PS2. If you don't believe that then you don't have a good taste in games. the dc had the best games ever. only until YEARS later did xbox, ps2 and gc get ahold of those games, so they are still dc games in my eyes.
segax - December 20, 2007 12:19 PM (GMT)
The dreamcast was the first sega console I owned .. so every time a new game was announced I would drool over the graphics and gameplay to be had. Arcade perfect ports, original titles, best fighting games ever.. I think the main reason why it failed was because people who had bought previous sega consoles knew the lackluster games support sega had provided for them and didn't want to risk it again.
Ninja Catfish - December 20, 2007 04:22 PM (GMT)
| QUOTE (borgster101 @ Jun 4 2007, 11:22 PM) |
| Yeah the Chao stuff used the GBA in the Cube versions, not sure exactly how it worked, might have connected with the GBA Sonic game? |
If you had Sonic Advance you didn't have to load the data on and could save.
Otherwise it just loaded a temporary program onto the GBA.
Completely pointless, but cool.
FeralOni - February 26, 2008 04:21 AM (GMT)
i think one of the biggest contributors to the dreamcast's failure was sony's advertising strategies, which was to over-saturate us with so much playstation advertising, that everything else (not just dreamcast) would get lost in the sea of 'spam'station