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Title: VG Club


CARTERlikesPants - March 6, 2007 12:00 AM (GMT)
I want to start a Classic Gaming Club at my school, I can get an approval from the media teacher cause he's a pretty cool guy and he runs the TV room.

I got together a bunch of kids and I dumped my own money into aquiring some NES and SNES systems with a LOT of games, I actually saved a lot of money comapred to outrageous ebay bidders.

Anyhooo.

I'm just trying to put together a good "Mission Statement" to show its "enrichment and educational values" and why it would be an entity to the school.

Any tips? I have a few BS ideas as well :]

Stevorooni - March 6, 2007 02:47 AM (GMT)
"To provide a positive environment where students can interact with each other, work together in teams, solve brain teasing puzzles and overcome challenges"

That's the one you tell teachers to make it look like a good thing.


For the students: "Come play some video games YO"

CARTERlikesPants - March 6, 2007 03:04 AM (GMT)
Haha, that is excellent.

Qubert - March 6, 2007 07:14 AM (GMT)
Whatever you do don't show them "Moral Kombat" or anything to do with Jack Thompson! :lol:

ElPresidente - March 6, 2007 09:04 PM (GMT)
So kids, what stimulating classic video game are you playing today?

NIGHT TRAP!

user posted image

DZ - March 6, 2007 09:40 PM (GMT)
Or some Leisure Suit Larry. If you get a modded SNES/NES then you can find lotsa jap porno mahjong games.

IMO your club won't last long, I find that keeping that nostalgia and fanboyism for oldskool games (esp 8bit/16 bit) to oneself is best cos when shared around it makes you look weird and a total loser with the chicks. Plus its boring sitting infront of a TV with friends playing with badly pixelated avatars, your friends will prefer looking at nextgen/lastgen games where watching is sometimes as enjoyable as playing, eg: Okami.

CARTERlikesPants - March 7, 2007 12:14 AM (GMT)
QUOTE (DZ @ Mar 7 2007, 07:40 AM)
Or some Leisure Suit Larry. If you get a modded SNES/NES then you can find lotsa jap porno mahjong games.

IMO your club won't last long, I find that keeping that nostalgia and fanboyism for oldskool games (esp 8bit/16 bit) to oneself is best cos when shared around it makes you look weird and a total loser with the chicks. Plus its boring sitting infront of a TV with friends playing with badly pixelated avatars, your friends will prefer looking at nextgen/lastgen games where watching is sometimes as enjoyable as playing, eg: Okami.

See we thought about that 2 and after 2 weeks now we seemd to have come up with an innovative idea.

BTW I'm actually writing up, like a "case", to present to the school.

I mean in very basic terms, this club would be no different than chess club, our chess club doesn't even compete outside of school. It's too concrete for me to enjoy week after week.

Anyways, we put it together like this.

We'll start next year and divide it up into 5, lets say, "intervals", of about 6 weeks or so, each having its own "decade" so to speak.

First off
NES and Atari - ending with a contest incuding a nominal prize.

Next "interval"
SNES and Sega - ending with a contest including a prize.

N64 and Playstation - Contest/or Raffle

Xbox and Gamecube - Contest/or Raffle

Xbox 360 and Wii - Contest/or Raffle

Giving some variety and open discussion for how games hgave progressed and open to various students interrests and abilities.

Early prizes might include Gift Cards to Best Buy, Blockbuster, etc
maybe even a classic system

And at the end were hoping to raffle off a Wii.

The few of us are actually willing to put in money for this but we'll ask for a 5 dollars member fee like, honestly, half the other clubs at our school for "supplies"

Sounding better?

Robert - March 7, 2007 12:55 AM (GMT)
QUOTE (ElPresidente @ Mar 7 2007, 07:04 AM)
So kids, what stimulating classic video game are you playing today?

NIGHT TRAP!

user posted image

:lol: Are there any legitimate reviews for ths game, it looks extremely dodgy but funny at the same time.

CARTERlikesPants - March 7, 2007 02:20 AM (GMT)
QUOTE (Robert @ Mar 7 2007, 10:55 AM)
QUOTE (ElPresidente @ Mar 7 2007, 07:04 AM)
So kids, what stimulating classic video game are you playing today?

NIGHT TRAP!

user posted image

:lol: Are there any legitimate reviews for ths game, it looks extremely dodgy but funny at the same time.

Hahaha, it's one of those games where it has actual movies in it.

hilariousss.

I finished my "ultra-nerd-hopeful-acceptance-to-be-a-club" paper.

I'll post it after I edit it. Ahaha, as if you care. It's honestly so cheesy.

Robert - March 7, 2007 02:36 AM (GMT)
Do you have to actually read it out loud or not? Looking forward to seeing how craptacular it is. :P

CARTERlikesPants - March 7, 2007 03:38 AM (GMT)
Nah, I just got to show it off. Ahaha, this is the nerdiest thign I've ever written. And it's long.

GAMING CLUB
Insert Coin?


Mission Statement:
To provide a positive environment where students can interact with each other, make new friends while also finding other people with similar interests, work together in teams, solve brain teasing puzzles and overcoming challenges in a variety of decade spanning games. Showing a great way to learn about the history of gaming and to see just how far we've come technologically. It also is an honest helping to unwind and relieve some stress after a long day of school-work.


Future Career Aspect:
Computer gaming is quickly becoming a staple industry in today's society, growing at an astonishing rate. There are an amazing amount of career opportunities in this industry, and many youths aspire to become graphic and game designers, producers, programmers, or even marketing specialists. Whatever the case may be, it is always important to know the roots of your field. Cycling through the history of video games through enriching hands-on experiences that pose problem solving situations, video games create an interactive environment where you can experiment with the actions of your player and witness outcomes whether they are negative or positive to help develop your own decision making skills. An interesting club for those who want to find a career in games, and maybe help some enterprising undecided find their future.

Abstract:
Kids aren't learning how to think anymore - they're learning how to memorize. This might be an ideal recipe for the future “Lewis Sinclair middle class Babbitts” of the world, but it won't produce the kind of agile, analytical minds that will lead the high tech global age industry. Fortunately, we've got video games for that. Learning isn't about memorizing isolated facts. It's about connecting and manipulating them. Doubt it? Just ask anyone who's beaten Legend of Zelda. More often, games are denigrated for being violent or they're just plain ignored. They shouldn't be. Young gamers today aren't training to be murderous carjackers. They're learning how to learn.

“In Pikmin, children manage an army of plantlike aliens and strategize to solve problems. In Metal Gear Solid 2, players move stealthily through virtual environments and carry out intricate missions. Even in the notorious Vice City, players craft a persona, build a history, and shape a virtual world. In strategy games like WarCraft III and Age of Mythology, they learn to micromanage an array of elements while simultaneously balancing short- and long-term goals. That sounds like something for their résumés.” (Wired Magazine, Issue 11.05)

Facing the facts, video games force kids to think and not just face trial and error. It isn’t just “fancy new graphics”. There is an underlying architecture where each games level dances around the outer limits of the player's abilities, seeking at every point to be hard enough to be just “do-able”. In cognitive science, this is referred to as the regime of competence principle, which results in a feeling of simultaneous pleasure and frustration through learning - a sensation as familiar to gamers as are sore thumbs. Cognitive scientist Andy diSessa has argued that “the best instruction hovers at the boundary of a student's competence.” The amount of problem solving that kids go through while playing video games is incredible. Video games have also been proven to heighten reaction time, transcending into real-life situations and events.
It’s not as concrete as a game of chess, and definitely more appealing to a wider range of students. We don't often think about videogames as relevant to education reform, but maybe we should.
It is hoped that the club would be able to meet in the Media Center and establish use of the Televisions via proper approval and supervision. All other electronics would be brought in to use. Hopeful storage would be greatly appreciated.

General
Upon entering the club each member would be required to submit $5 to help fund the prizes and to nominally help pay for the cost of the systems.

A one year club opportunity would consist of the following. Supposing a full year plan was launched. Divided into 5 “decades” so-to-speak, of about 6 weeks or so to cleverly introduce the history of gaming one concept at a time through “evolution”.

6 Week Period System - Ending With
Nintendo NES and Atari - Contest introduction
Nintendo SNES and Sega - Contest/or Raffle
Nintendo 64 and Playstation - Contest/or Raffle
Xbox and Nintendo Gamecube - Contest/or Raffle
Xbox 360 and Nintendo Wii - Contest & Big Raffle

This system provides some diversity and open discussion for how games gave progressed and also establishes various students’ interests and abilities in different types of games.

Early prizes might include Gift Cards to Best Buy, Blockbuster, Games, Accessories etc.
We hope to be able to raffle off a larger ticket item (Game System) near the end of the year available to members who were active the longest.

Thank you for looking over our proposition. I hope you enjoyed my excessive use of “quotation marks”.

Stevorooni - March 7, 2007 04:32 AM (GMT)
One thing you might want to consider.

I don't think schools aren't allowed to show any media with anything over a PG rating, so any M15+ rated games might not be able to be played on school grounds (even if the students are over 15)

That was the case when I was in school, at the end of the year when we had nothing to do and would watch videos, we'd be limited to stuff like disney movies.

Ali G - March 7, 2007 06:21 AM (GMT)
QUOTE (Stevorooni @ Mar 7 2007, 12:32 PM)
One thing you might want to consider.

I don't think schools aren't allowed to show any media with anything over a PG rating, so any M15+ rated games might not be able to be played on school grounds (even if the students are over 15)

That was the case when I was in school, at the end of the year when we had nothing to do and would watch videos, we'd be limited to stuff like disney movies.

At my school they can show up to MA if all students are over 15, but you need parental permission for anything over PG.

Robert - March 7, 2007 07:04 AM (GMT)
QUOTE (Ali G @ Mar 7 2007, 04:21 PM)
QUOTE (Stevorooni @ Mar 7 2007, 12:32 PM)
One thing you might want to consider.

I don't think schools aren't allowed to show any media with anything over a PG rating, so any M15+ rated games might not be able to be played on school grounds (even if the students are over 15)

That was the case when I was in school, at the end of the year when we had nothing to do and would watch videos, we'd be limited to stuff like disney movies.

At my school they can show up to MA if all students are over 15, but you need parental permission for anything over PG.

Sme here man, a signature or a note which is signed by a guardian or something to that effect. It's complete lame sessions.

CARTERlikesPants - March 7, 2007 08:36 PM (GMT)
I actually go to a Catholic School and it basically seems like it's up to the teacher.

I've watched anything from G to TV specials to R.

So I think I'm okay cause either moderator I'd choose would be fine with it.

We won't be playing rated games till the end of the year so if like someone comes to amke sure the club is doing something we'll prolly be playing Mario.

D43M0N - March 7, 2007 08:44 PM (GMT)
Remember, he's talking about the American ratings system; their R is akin to our M or even MA. The Matrix recieved an R rating, as did American Psycho (which recieved an M15+ and an R18+ rating here, just to point out the differences).

CARTERlikesPants - March 7, 2007 09:35 PM (GMT)
Oh yes, I forgot to mention that.




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