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Title: Metal Gear Solid 3 Thread
Description: Tactical Espionage Action.


pdmaster2023 - May 4, 2004 04:46 AM (GMT)
With E3 coming up I thought I would start this thread to get the ball rolling with news and screenshots.

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Looking nice, I didn't think the PS2 was capable of graphics like that.

Can't wait until this game game comes out, the new gameplay elements will make this one of the greatest games this year.

tinklez - May 4, 2004 07:17 AM (GMT)
Man this game is looking sweeter by the day! Can't wait to see more of it at E3 -- I'm hungry for some Snake! :P :D

Teh_Sephiroth - May 4, 2004 07:57 AM (GMT)
Is it me, or does the blackness around Snake's eyes make him look like some kind of male hooker? :D

Sweet looking game though, I've been looking foward to it ever since I finished MGS2.

Comrade Natrak - May 4, 2004 08:45 AM (GMT)
Is it just me or is Snake wearing Black Eye-make-up in the second screenshot? :P

I've had a look at a video giving examples of the 'Camoflage index' in action and it seems like a great feature. It's going to bring forth a lot of trial and error gameplay though. It's going to be tough getting through the jungle without a radar. The 'Snake Tales' on MGS2: Substance are tough to begin with since you don't have a radar. And seeing how the camera is still at a more fixed perspective it could be frustrating.

pdmaster2023 - May 4, 2004 11:02 AM (GMT)
QUOTE (Comrade Natrak @ May 4 2004, 06:45 PM)
Is it just me or is Snake wearing Black Eye-make-up in the second screenshot? :P

I've had a look at a video giving examples of the 'Camoflage index' in action and it seems like a great feature. It's going to bring forth a lot of trial and error gameplay though. It's going to be tough getting through the jungle without a radar. The 'Snake Tales' on MGS2: Substance are tough to begin with since you don't have a radar. And seeing how the camera is still at a more fixed perspective it could be frustrating.

Maybe it's good to remove the radar, by MGS2 you begin to rely on it. Doing this might ruffle up a few feathers.

Comrade Natrak - May 4, 2004 11:24 AM (GMT)
The trouble is, with the removal of the radar a camera change is really needed, as it can be really limiting the way it is at the moment. You can't see anyone until it's too late half the time. (at least in my experience of previous games). Hopefully this aspect is properly dealt with.

DJ-Civic - May 4, 2004 12:39 PM (GMT)
QUOTE (Teh_Sephiroth @ May 4 2004, 07:57 AM)
Is it me, or does the blackness around Snake's eyes make him look like some kind of male hooker? :D

I think we're looking at Big Boss. :unsure:

And those screens look really nice. Maybe too nice for a PS2 screenshot...
Can't wait for E3 either when we'll finally read more in-depth details about the camo meter.

NismoR34 - May 4, 2004 03:23 PM (GMT)
After finally "entering" into the MGS franchise, I can definately say I'm looking forward to this game, it looks awesome, and I love that video that was on one of the PSW dvds ages ago. The one where Snake (or whoever it is...) attempts to steal that bike, but fails. That video was awesome.
Again, I can't wait for this game to arrive. :)
Now to get my hands on MGS 2...

CLL - May 5, 2004 01:37 AM (GMT)
It's looking good. Can't wait to get my hands on it.

Buffoon - May 5, 2004 11:05 AM (GMT)
I've owned a copy of the original MGS for many a year, but until a week ago I'd never played it for more than an hour or so. I also bought a copy of MGS 2 when it was released, but until a few days ago I'd never played that for more than 20 minutes.

Then, a couple of weeks ago I finally saw a clip of MGS 3. And it blew me away. So I started playing MGS. And I realised it was pretty cool. And I finished it in double quick time. And then I started MGS2. And I'm still playing that.

All in all, I've enjoyed my experiences with the MGS games, but they are clearly marred by two problems (that have already been much discussed, I believe): the games are too short (well, MGS definitely was, and from what I know MGS 2 is as well) and the characters talk way, way too much. I almost burst a blood vessel in my brain while trying to endure some of the long winded speeches in both MGS and MGS 2.

Still, if MGS 3 steers away from too much talk and gives us a bit more cool stealthy action, it could be the best game ever.

Comrade Natrak - May 5, 2004 11:13 AM (GMT)
MGS's biggest problem is that it always has someone annoying you when all you want to do is save. So many times I wished I could somehow kill Rose during those conversations when I went to save...all that constant 'Do you remember what day it is yet?' questions, it drove me to the brink of insanity I tellz ya! :P

Machiavelli - May 5, 2004 11:36 AM (GMT)
Looking amazing!

Ever thought about the advantages of larger levels? Perhaps we'll be able to take the guards out and move along, leaving the jungle littered with corpses without having to worry about being discovered until the later parts of the game in the building? Maybe it will be more like GTA where the extra soldiers have to cover a long distance to find you if a person goes missing, giving us enough time to get Snake into the brush or something.

Gilder - May 5, 2004 12:04 PM (GMT)
QUOTE (Comrade Natrak @ May 4 2004, 06:45 PM)
Is it just me or is Snake wearing Black Eye-make-up in the second screenshot? :P

I've had a look at a video giving examples of the 'Camoflage index' in action and it seems like a great feature. It's going to bring forth a lot of trial and error gameplay though. It's going to be tough getting through the jungle without a radar. The 'Snake Tales' on MGS2: Substance are tough to begin with since you don't have a radar. And seeing how the camera is still at a more fixed perspective it could be frustrating.

I doubt it will result in trial and error, Kojima tries to avoid this type of gameplay. The change in camouflage is instant, being spotted shouldn't lead to instant death with escaping being an option.

Plus that change in camera you mentioned looks to be happening from the trailers, with the camera being a more third person perspective and the camera looking entirely manouverable.

confusedonlooker - May 6, 2004 06:08 AM (GMT)
For most anticipated games, when the first information arrises I can't contain my excitement and look at every preview, news article and screenshot I can find.

As time passes I grow less excited and move on to the next announced title. As time gets closer to the release date my interest in the game peaks and I go back and look at every update and if I like what I see I buy the game.

For MGS3 I'm at the stage where my interest is picking up again. In a few weeks I will do my info blitz.

Its a vicious cycle that never ends.

tinklez - May 6, 2004 07:08 AM (GMT)
QUOTE (Comrade Natrak @ May 5 2004, 09:13 PM)
MGS's biggest problem is that it always has someone annoying you when all you want to do is save. So many times I wished I could somehow kill Rose during those conversations when I went to save...all that constant 'Do you remember what day it is yet?' questions, it drove me to the brink of insanity I tellz ya! :P

You do know could have skipped all that mumbo-jumbo. ;) Though I agree about wanting to bitchslap Rose (and Jack aka Raiden aka Girly Man for that matter), but how could anyone hate listening to Mei Ling?! :huh: :P

Comrade Natrak - May 6, 2004 07:18 AM (GMT)
Yeah, but it's one of those things where you want to make sure you don't miss out on anything important. So I rarely skipped any of the conversations.

pdmaster2023 - May 6, 2004 07:19 AM (GMT)
QUOTE (tinklez @ May 6 2004, 05:08 PM)
QUOTE (Comrade Natrak @ May 5 2004, 09:13 PM)
MGS's biggest problem is that it always has someone annoying you when all you want to do is save. So many times I wished I could somehow kill Rose during those conversations when I went to save...all that constant 'Do you remember what day it is yet?' questions, it drove me to the brink of insanity I tellz ya! :P


You do know could have skipped all that mumbo-jumbo. ;)

Good ol' Triangle.

The thing that annoyed me was that you had to die, and then select Exit, to get to the main screen. Hopefully in this you can quit by pressing start.

Iroquois - May 9, 2004 12:48 AM (GMT)
Whoa damn! Those are good pictures! This just gets better and better.

Buffoon - May 13, 2004 11:58 AM (GMT)
Having now finished MGS and MGS 2, I can safely say that I was far more excited about MGS 3 before I played either of the prequels. Dammit, I want a game that you can play, not one that you have to sit through. Maybe if the plot was at decent I'd be happier... but it's convoluted to the point of banality. And the gameplay is nothing really special either, although I do dig the stealth thing now a lot more than I used to. But MGS 2 didn't make the most of it. Well, I'm off to finally play Splinter Cell (another game I've had since release but never bothered playing). Hopefully that'll be a game that's worth the price of admission.

DJ-Civic - May 14, 2004 01:34 PM (GMT)
Man, it was a disappointing E3 for MGS3 fans. :( Was it even at the show in playable form? I haven't even seen a new trailer...

tinklez - May 14, 2004 02:38 PM (GMT)
QUOTE (DJ-Civic @ May 14 2004, 11:34 PM)
Man, it was a disappointing E3 for MGS3 fans. :( Was it even at the show in playable form? I haven't even seen a new trailer...

It was shown in playable form at E3. Kojima demonstrated the game at Konami's presser two days ago(!) as well as a 15 minute trailer that's supposed to be nothing short of freakin' incredible. [ IGN ] has split vidoes of both the demonstration and trailer on their website, along with what looks to be small gameplay clips from Konami's booth. They're vid cam shots though, but I've been impatiently hanging out for the direct feed. Two freakin' days ago! Where the hell are they?! >:(


Anways, here's a couple of pics I snagged off of another forums.

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DJ-Civic - May 14, 2004 04:47 PM (GMT)
QUOTE (tinklez @ May 14 2004, 02:38 PM)
It was shown in playable form at E3. Kojima demonstrated the game at Konami's presser two days ago(!) as well as a 15 minute trailer that's supposed to be nothing short of freakin' incredible. [ IGN ] has split vidoes of both the demonstration and trailer on their website, along with what looks to be small gameplay clips from Konami's booth. They're vid cam shots though, but I've been impatiently hanging out for the direct feed. Two freakin' days ago! Where the hell are they?! >:(

Where the f*** have I been then? I totally missed all this! :rolleyes:

Those screens look great, even if captured from a TV.

Übermensch - May 15, 2004 01:21 AM (GMT)
"MGS relives the past to survive tomorrow"

I don't know if that's the exact quote, but I think, when coupled with a few other things from the trailer, we can get something out of it in terms of story.

After seeing about half the trailer, I'm almost convinced that MGS3 is set in our present time and follows Snake through a jungle mission. Why? Well, I can tell you there were no rocket-propelled floating thingies during the Vietnam War. What I think is going on is that after the events of MGS2, Snake has been led to a place where he had one of his first missions, or at least a place that reminds him of one of his first missions (a specific one, obviously). Therefore, in order to "survive tomorrow", Snake has to "relive the past."

Another point is that the trailer seems to show Snake's first run-in with Ocelot. The latter appears to be a LOT younger, but the former seems to be the same age as we've always seen him. I think that IS Big Boss (because if that is Solid Snake, and he and Ocelot were about the same age there, why does Snake look nowhere near as old as Ocelot is now?) and Solid Snake's new mission in the jungle is somehow, being a genetic duplicate of BB, bringing up these memories (playable memories) of how to survive in this hostile environment. And as mentioned above, those guards on those floating rocket-propelled platform thingies are far from the kind of thing you'd see in the 1960's, even by MGS-tech standards. Again, remembering the past to survive the future.

And just so this whole flashback idea isn't a gimmick to extend the game's playtime, I believe there's a strong narrative link between the jungle Snake's in now and the jungle Big Boss presumably (on my part) was in in 1964.

Obviously, I'm missing a lot of details, but that seems to be a fair theory...

Iroquois - May 15, 2004 03:47 AM (GMT)
You mention rocket-propelled floating thingies - perhaps it is not the 1960s as they were, but perhaps the imagination of earlier generations implemented as the rocket-propelled thingies. It's possible.

Machiavelli - May 15, 2004 06:12 AM (GMT)
Raiden is the guy who gets his crotched grabbed right? Just saw the trailer and they look drasticly alike. Plus Raiden was in the Cold War after all right? So is it possible that Solidus is Nemesis?

The trailer at gametrailers is footage of a TV playing the trailer. The one at Konami is the actual raw footage they used. No tilted angle, no screen glare, no screaming kids in the background - much better.

Shattered Crystal - May 15, 2004 06:25 AM (GMT)
There is a 69 meg trailer for it at www.gametrailers.com .

JJJames7 - May 15, 2004 07:34 AM (GMT)
It's possible Raiden could be a boy/teenager in this one, because it IS set in the 1960s, and for those of you who have seen the 10 minute movie (I got mine from an issue of PSW), "1960" flashes up during the end part.

Also, my friend has an issue of OPS2 and it shows a poster released by Konami. It has the Metal Gear Solid 3 logo down the bottom, with letters all over the majority of it. However, if you look at the letters closley, you will see that all the small letters spell out "Big Boss".

pdmaster2023 - May 15, 2004 07:36 AM (GMT)
QUOTE (JJJames7 @ May 15 2004, 05:34 PM)
It's possible Raiden could be a boy/teenager in this one, because it IS set in the 1960s, and for those of you who have seen the 10 minute movie (I got mine from an issue of PSW), "1960" flashes up during the end part.

Since MGS 2 took place in 2007 (Tanker) and 2009 (Big Shell) I think that's unlikely, I mean come on he doesn't look that old does he? ;)

MrRae - May 15, 2004 09:23 AM (GMT)
Yeh, Raiden was in his mid 20s in MGS2, so it impossible (in real standards) for Raiden to be in MGS3.

Unless they do what Uber mentioned, having two times in the game, present time and 1960s.

DJ-Civic - May 15, 2004 02:30 PM (GMT)
QUOTE (Shattered Crystal @ May 15 2004, 06:25 AM)
There is a 69 meg trailer for it at www.gametrailers.com .

Just saw that. I'm downloading it now, but has anyone seen a direct-feed version?

As for the game's period, I believe that we'll play as Big Boss as Snake would have been much older in MGS2...

CLL - May 16, 2004 01:10 AM (GMT)
QUOTE (DJ-Civic @ May 16 2004, 12:30 AM)
As for the game's period, I believe that we'll play as Big Boss as Snake would have been much older in MGS2...

I think we'll plas as Big Boss as well. There's been lots of hints and rumours that that is the case.

Comrade Natrak - May 16, 2004 03:02 AM (GMT)
http://www.gamershell.com/download_5907.shtml - the MGS3 Trailer from E3 2004

The servers aren't great though, I'm on cable and my average speed was about 10k/s, it took about an hour to download. But it's the same trailer on offer at Konami's website, it wasn't filmed in a theatre with bobbing heads. ^_^

Gilder - May 16, 2004 03:54 AM (GMT)
QUOTE (Machiavelli @ May 15 2004, 04:12 PM)
Raiden is the guy who gets his crotched grabbed right? Just saw the trailer and they look drasticly alike. Plus Raiden was in the Cold War after all right? So is it possible that Solidus is Nemesis?

Nah, he was in the Gulf War if I remember correctly. He was a child soldier then as well.

pdmaster2023 - May 16, 2004 04:42 AM (GMT)
QUOTE (Gilder @ May 16 2004, 01:54 PM)
QUOTE (Machiavelli @ May 15 2004, 04:12 PM)
Raiden is the guy who gets his crotched grabbed right? Just saw the trailer and they look drasticly alike. Plus Raiden was in the Cold War after all right? So is it possible that Solidus is Nemesis?

Nah, he was in the Gulf War if I remember correctly. He was a child soldier then as well.

I think all it says is a civil war in the 80's. Not very specific.

oVerCaffeinated - May 16, 2004 06:52 AM (GMT)
E3 2004: MGS3 code stolen from Sony's E3 show floor stand


LA Convention Centre security staff were left flat-footed and red-faced yesterday as two unknown perps had it away with a copy of the MGS3: Snake Eater demo code. The one level demo, on display at Sony and Konami's stands is almost certainly being duplicated as we speak. Will you see MGS3 first at you local car boot sale?

The LAPD are investigating the incident and are looking for two 19-20 year old males. The code snatchers were able to gain access to the PS2 demoing Snake's hotly anticipated jungle rumble by cracking the perspex case on one of the pods on the Sony stand.

According to eyewitness reports they achieved this by leaning heavily on the unit before simply ejecting the disc and doing a runner from the convention centre - possibly not how Snake would have done it, but apparently effective. - gamesradar.com

All i can say is: :ph43r:

tinklez - May 16, 2004 07:50 AM (GMT)
.!
:ph43r:



Oh the irony! :lol:



PS: Cheers for the link Natrak -- 3 hours in and I'm at 90%! :D

DJ-Civic - May 16, 2004 02:33 PM (GMT)
QUOTE (tinklez @ May 16 2004, 07:50 AM)
.!
:ph43r:

:lol: Good stuff.

Anyway, I thought we'd take a look at some interesting things in the trailer.

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Now to me this is a young and inexperienced Revolver Ocelot. Snake tells him that his gun technique is more suited to Revolvers.


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This is pretty out there, but could she be related to Sniper Wolf, of MGS1, in any way?
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Snake or Big Boss? ;) My money's on BB. (no, not big brother :tongue: )

MrRae - May 16, 2004 03:38 PM (GMT)
I would say it's Big Boss, looking at it through a logical eye anyway. MGS2 is set in 2006/2008 and the game says that Snake in MGS2 is in his mid 40s. Now with MGS3 set in the 60s, it would be quite illogical for the game to feature snake. Of course that isn't counting the chance the game may bet set on two times (like MGS2, the tanker and big shell chapters).

Machiavelli - May 17, 2004 03:32 AM (GMT)
More proof(?)- Kojima said there would be contradictions from info we've been given before to make the game better. So Big Boss could lose his eye in this game, even though older info says he loses it in the 70's.

Comrade Natrak - May 17, 2004 05:08 AM (GMT)
QUOTE (DJ-Civic @ May 17 2004, 12:33 AM)
QUOTE (tinklez @ May 16 2004, 07:50 AM)
.!
:ph43r: [/SIZE]

:lol: Good stuff.

Anyway, i still haven't got the direct feed trailer, but thought we'd take a look at some interesting things in it.

user posted image

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Now to me this is a young and inexperienced Revolver Ocelot. Snake tells him that his gun technique is more suited to Revolvers.


user posted image

user posted image

This is pretty out there, but could she be related to Sniper Wolf, of MGS1, in any way?
user posted image




user posted image

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Snake or Big Boss? ;) My money's on BB. (no, not big brother :tongue: )

I think Mensch is on the mark here. The trailer shows two different 'Snakes', one just like we're used to he's wearing a bandana, you can see him there with the rocketlauncher. Then there's Snake without the bandana, the one that features in the scenes with a young Revolver Ocelot. The spots with the Snake we're used to feature enemies on rocket propelled type thingies shooting at him, definately not something from the '60s.

Mensch's theory seems to be the most correct, that we'll be playing with Snake and playing some flashbacks featuring Big Boss.




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