Title: The Halo Movie
_MetalliX_ - October 5, 2005 03:18 AM (GMT)
It has been confirmed that the popular Xbox game Halo is being turned into a movie, actually it has been confirmed for quite some time now...
Now, I felt no need to make a thread on this previously because normally a movie based on a game licence would do the game no justice. However, recent developments have marked this out to be quite a promising title. These developments are:
- Executive Producer, Peter Jackson
- Special Effects Company, WETA (responsible for The Lord of the Rings, under the command of Peter Jackson)
- Screenplay Wrighter, Alex Garland (28 Days Later, The Beach)
- Production Companies, 20th Century Fox and Universal Studios
- Producers, Mary Parent and Scott Stuber
As of yet, no cast members have been confirmed, however it seems by public demand, Samuel L. Jackson is most likely to play Sgt. Johnson. It has been confirmed Vin Diesel and The Rock will
not play the Chief, many fans have said that they wanted the Master Chief to be played just by a stuntman in a suit, keeping true to the mystery of his true identity, with his voice provided by Steven Downes, who was his voice in the games. However, to appeal to a wider audience, rather than the niche that is the Halo fanbase, I suspect they will most likely cast someone who will then become the face of the Master Chief.
Aside from that, all positions are up to speculation, so... speculate!
Personally, I would want to see the Master Chief as I described him above, Samuel L. Jackson as Sgt. Johnson, at least one Australian (Eric Bana perhaps?) as a Marine, and I'm thinking along the lines of Keira Knightley for Cortana.
Sgt. Johnson - Samuel L. Jackson (Shaft, Star Wars: Episode III - Revenge of the Sith, The Incredibles, Grand Theft Auto: San Andreas)

Cortana - Famke Janssen (X-Men, X-Men 2, Goldeneye)

Marine - Eric Bana (Troy, Black Hawk Down, Chopper)

Who would you cast?
What do you want to see from this movie?
Do you think it will be done well?
Squato - October 5, 2005 05:49 AM (GMT)
BrotherEstapol - October 5, 2005 09:24 AM (GMT)
Well it's good hear that Jackson is now on-board..was kind-of a downer when Bungie said he had nothing to do with the film, yet they've obviously changed their minds! :D
I think this could possibly turn out to be a good video game movie! :o
rampaging_geek - October 5, 2005 11:09 AM (GMT)
I can't see Halo working as a movie, but I guess I'll have to wait and see. They're certainly putting a lot of effort/money into it.
borgster101 - October 5, 2005 12:41 PM (GMT)
I still think it wont be as good as the Super Mario Bros movie :P
NismoR34 - October 5, 2005 03:23 PM (GMT)
Or the Pokemon ones. *cough*
Correct me if I'm wrong but why would an actress need to portray Cortana? She's computer generated AI...
I will keep my eyes on this movie but it isn't something I would go and see upon release. Then again, I don't see any movies these days.
_MetalliX_ - October 6, 2005 07:24 AM (GMT)
| QUOTE |
| Correct me if I'm wrong but why would an actress need to portray Cortana? She's computer generated AI... |
I presume that Cortana will appear similar to the holigram communications you see in the Star Wars film. It is very rarely in a film where a character with a human appearance will be computer generated.
[DZ] - October 6, 2005 08:17 AM (GMT)
Maybe Elijah Wood will play Master Chief. :P
Comrade Natrak - October 6, 2005 08:22 AM (GMT)
News about the Halo movie just keeps getting better. An Alex Garland penned script and special effects by WETA? Yes please!
/backslash - October 6, 2005 12:31 PM (GMT)
I'm not sure about the Halo movie but I'll bet my money that Doom is going to suck more than Resident Evil
Suity - October 7, 2005 08:42 AM (GMT)
I agree with /backslash about Doom... just because they took a game doesn't mean they have to do it in the same perpective...
I'm thinking Halo is souding alright now.
_MetalliX_ - November 2, 2005 06:41 AM (GMT)
:woot:
| QUOTE |
The Great Hollywood Journey, Part III
First things first, meeting Peter Jackson and his partner, Fran Walsh, was a genuine delight. All the folks at WETA Workshop and Digital were so full of enthusiasm for their upcoming Halo adventure you'd never know most of them were crunching toward an imminent, multi-million dollar deadline. Simply put, we couldn't have asked for more gracious hosts.
If you've seen any of the "making of" featurettes on the Lord of the Rings DVDs, or watched Peter Jackson's King Kong video diaries you likely have a sense for the concentration of talent these films required. But believe you me: there's a big difference between a documentary impression of WETA's capabilities and the sort of understanding that comes from actual, physical contact with the fruits of their labor. I went to New Zealand with the former, and returned with the latter. My brain - my capacity to imagine what is and isn't possible in any artistic endeavor - hasn't been the same since.
I'm sure some of this mind-boggling has to do with the fact that very little of the work we do at Bungie is tangible, which is to say the vast majority of things we create resides on hard-drives - requires a mouse and keyboard to "touch". Not so with WETA, especially on the Workshop side.
From the suits of armor in the smithy to the miniature trees in the greenery, to the hand-tooled saddles in the leather shop, items of exquisite craftsmanship were everywhere we looked. I never got the sense that things were on display to prove a point - cocky demonstrations of institutional prowess. Rather every row, stack, jumble of objects exuded a pride of workmanship that was as humble as it was undeniable.
But it wasn't until our day one tour veered into the aptly named "Room of Weapons" that it fully registered just how outrageously capable these folks were. In a space about 15' x 30' was one of every death-dealer WETA has ever fabricated. Sauron's mace, Hellboy's Samaritan, you name it. I'm talking four walls of racked armaments, gentle readers, floor to ceiling.
All this hardware was, of course, too much for Parsons who promptly dropped his facade of respectability, and loosed his inner fan-boy. I could barely restrain the man from ripping a Gondorian blade from its scabbard so that he might "paint the Pelennor with Orcish blood." By the time we made it to WETA Digital, I was so exhausted keeping Pete from trying on Hobbit feet and molesting Cave-Troll maquettes that I could only look on in horror as he wrapped an amorous leg around "his preciousss" - a rack of CPUs crunching King Kong effects sequences - and refused to let go unless we promised him a plate of "tasty fishes" back at the Intercontinental.
That being said I must admit my own professional resolve was sorely tested the following day when, after viewing a few scenes from Kong (verdict: December 14th can't some soon enough) we spent the better part of an hour touring two storehouses of LOTR salvage.

That's Steve Schreck (our man in Microsoft's Franchise Development group) me and Parsons standing in front of Treebeard with the lower half of Minas Tirith in the background. To our left were the Argonath, Barad-dur and, suspended from the ceiling, a Nazgul astride his winged mount. Rivendell and the Black Gate of Mordor were further back. Nothing quite gets my Otaku on like carved Styrofoam. Seeing these marvels up close was easily a top-five lifetime experience (please don't tell my wife).
Believe it or not we actually did some work on the Halo film during our stay. Among other things we had a series of good conversations about script revisions and director options. I'll have information on both fronts in my next update which, if all goes according to plan, I'll be writing during a break from my rigorous schedule as WETA's newest miniatures intern. |
This just keeps getting better and better, I think now that I have finished my studies I should sink my teeth into the Halo novels...
Gio - November 2, 2005 07:10 AM (GMT)
Then how are you supposed to read them? :P
[DZ] - November 2, 2005 07:35 AM (GMT)
WETA, a studio on some remote island in the Pacific, actually pwns Hollywoods multibillion studios and their shit effects.
Iroquois - November 4, 2005 10:42 AM (GMT)
| QUOTE ([DZ] @ Nov 2 2005, 05:35 PM) |
| WETA, a studio on some remote island in the Pacific, actually pwns Hollywoods multibillion studios and their shit effects. |
Agreed. You could almost say the same thing about Troma.
And besides, I always considered
this movie to be the closest thing to a Halo movie. There's certainly a lot of similarities.
_MetalliX_ - November 5, 2005 01:03 AM (GMT)
No way,
this is the closest thing to a Halo movie. :thumbsup:
thebigm - November 5, 2005 02:12 AM (GMT)
Should be interesting to see how the movie pans out. I hope they can get the feeling that they gave everyone after their (Bungie's) E3 showing which got me hyped up for Halo 2, and hopefully not dissapoint.
Iroquois - November 5, 2005 02:19 AM (GMT)
| QUOTE (_MetalliX_ @ Nov 5 2005, 11:03 AM) |
| No way, this is the closest thing to a Halo movie. :thumbsup: |
Hmm, I guess you're right.
Aliens > Starship Troopers, though.
BrotherEstapol - November 6, 2005 11:44 AM (GMT)
Yeah, I remeber someone pointing out that alot of elements in Halo(mainly the Marines clothes, weapons, and vehicles) seemed to have been borrowed from Starship troopers.
They made a very convincing argument.
Comrade Natrak - November 11, 2005 11:40 AM (GMT)
The creators are very big fans of Alien, and yeah, one look at the Pillar of Autumn and marine uniforms just about sums up Starship Troopers' influence. :P
DZ - December 6, 2005 01:02 AM (GMT)
Comrade Natrak - December 6, 2005 02:17 AM (GMT)
1) Old News
2) I don't expect that it's real.
Also, I'm sure most have already heard the latest rumours about who's up to direct the film. Guillermo Del Toro. :/
DZ - December 6, 2005 06:53 AM (GMT)
Del-Toro?? Man, thats... average. :|
Comrade Natrak - December 6, 2005 08:45 AM (GMT)
Indeed. Hellboy seems to be his most notable work and I honestly didn't think a hell of a lot of it. Although I'm not sure that's all down to the director.
_MetalliX_ - December 6, 2005 09:15 AM (GMT)
I don't know about you, but I don't think I want to be clicking a link which points to a website called "Latino Review". Maybe "Latina"... :unsure:
But seriously, Bungie have clearly stated they are still in the process of finding a Director, no names have been dropped.