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Title: The Nintendo DS Game Idea Thread
Description: What you think would make a good DS game


BrotherEstapol - February 25, 2005 06:15 AM (GMT)
Since alot of people now have DS's I figured they'd ahve a better idea of what would work well on the system. So basically, tell everyone what game/s you think would work really well with the DS. :)

I think a Worms game would work great on the DS, not necessarily with the touch screen, but that sort of game with the wireless mulitplayer would be excelent. :D

And although I never played it, I'm guessing that Gunbound would work as well, since I hear it's like Worms, but online.(can you say "WiFi" ;))

The icing on the cake would be if you only needed one cart to verse your friends in a local match. :mariodance1:


I also believe that the two genres that would thrive on the DS would be Real Time Strategys, and Turn Based Strategy's.(which some call RPGs. :P)
The touch-screen is perfect for that sort of thing, and I think we could see some really great titles from those genres on the DS. :)

Gio - February 25, 2005 06:26 AM (GMT)
Donkey Konga DS! :P
Gunbound might work well..

Ocarina of Time DS! :whistling: <_< (you all know it's going to happen :P)

hypermonkey - February 25, 2005 07:07 AM (GMT)
I really want a donkey kong (64) re-make.

Stunner - February 25, 2005 11:11 AM (GMT)
Gunbound DS would be alot of fun and maybe Ragnarok DS could be possible :P

UltraGekko - February 25, 2005 11:40 AM (GMT)
QUOTE (hypermonkey @ Feb 25 2005, 05:07 PM)
I really want a donkey kong (64) re-make.

You're kidding right?

Speaking of Donkey Konga DS, they really need to bring out Band Brothers in English. You can even compose your own songs!

As for OoT do we really need another port? I have OoT on N64. OoT on WindWaker bonus disc and OoT on Zelda bonus disc. That's three OoTs (four if you include the remixed Master Quest).

I'm more interested in a possible WindWaker sequel on the DS (without a stupid Triforce fetch quest).

KickyFunkFresh - February 25, 2005 12:00 PM (GMT)
QUOTE (Gio @ Feb 25 2005, 04:26 PM)
Ocarina of Time DS! :whistling: <_< (you all know it's going to happen :P)

Well, if the rumours are true... Mmmm... new Dungeons *KickyFunkFresh prays.


Perfect Dark DS, how much would multi rawk?! It would rawk hard indeed. Yes it would.

Gio - February 25, 2005 12:11 PM (GMT)
QUOTE (UltraGekko @ Feb 25 2005, 10:40 PM)
As for OoT do we really need another port? I have OoT on N64. OoT on WindWaker bonus disc and OoT on Zelda bonus disc. That's three OoTs (four if you include the remixed Master Quest).

Yeah, I was just pointing out that even though we have 4 versions, all these nuts fans are going to ask for a DS version anyway.

borgster101 - February 25, 2005 11:22 PM (GMT)
I think a Zelda Four Swords DS would be far more appropriate, as previous versions on the GBA and GCN have been difficult to take full advantage of, but with the DS wireless and WiFi capabilities there could be something really special.

kami - February 26, 2005 12:39 AM (GMT)
Hmm, all I can think of at the moment is how cool a pool or billiard game would be. I suppose it could go into a collection of games like on the GBA.

I was also thinking that a diablo style RPG might work on the DS. As someone already mentioned - Ragnarok DS?

BrotherEstapol - February 26, 2005 01:59 AM (GMT)
Yeah borgester, Nintendo have been hinting that the Zelda DS game that's in development will be alot like Four Swords, so that's a good thing. :)

That's another GCN/GBA link-up title I think would work well, Final Fantasy Crystal Chonicals. :D

The good thing is that it's already in development. :woot:

Phen - February 26, 2005 06:53 AM (GMT)
Zelda FS DS is already in production and will most likely be quite good. I just hope they give it a killer single player mode.

Speaking of Zelda, an OoT port could be OK, but only if it was a pack-in game, or sold at a much cheaper price point... Which probably wont happen.

However, playing SM64DS this morning, I realized something. A sequel to OoT and MM in the same style would be excellent. No ports, no gimmicks, just pure wholesome Zelda. :woot: :woot: :woot:

Huss_GTR - February 26, 2005 10:53 AM (GMT)
We need more FPS on the DS. PD would be great. Maybe a medal of honour game?

Also more RTS games should come into play. Medievil: Total War would totally rock ass on the DS. AoE would be so sweet (alrhough it wont happen...or would it?) and C&C would take the cake.

watch as the DS sales rise. (you heard it from me first)

Eyce - February 26, 2005 11:05 AM (GMT)
I was discussing this with one of my friends, and I came up with the idea of actually designing basic tracks for racing games, etc, by drawing a line, then determine the width of the track, any obstacles, and then applying a 'theme' to the track to make it look nice.

BrotherEstapol - February 26, 2005 12:21 PM (GMT)
QUOTE (Eyce @ Feb 26 2005, 10:05 PM)
I was discussing this with one of my friends, and I came up with the idea of actually designing basic tracks for racing games, etc, by drawing a line, then determine the width of the track, any obstacles, and then applying a 'theme' to the track to make it look nice.

That's the sort of stuff I was hoping would come out of this thread, nice work Eyce, that's a great idea! :D


QUOTE (Huss_GTR @ Feb 26 2005, 09:53 PM)
We need more FPS on the DS. PD would be great. Maybe a medal of honour game?

Well EA are making a GoldenEye game for the DS, but if the console version is anything to go by, it'll be shit. :/

QUOTE (Huss_GTR @ Feb 26 2005, 09:53 PM)
Also more RTS games should come into play. Medievil: Total War would totally rock ass on the DS. AoE would be so sweet (alrhough it wont happen...or would it?) and C&C would take the cake.

I think that Nintendo and Blizzard would do a killing in Korea if they made a Starcraft DS. :D


Strategy game called Europa Universalis II and I think that could work well on the DS.

http://www.cube-europe.com/news.php?nid=7455

Gio - February 26, 2005 12:46 PM (GMT)
Ok here's my idea:
A comic RPG/Sim.
You start as a basic Black and white doll figure, and draw yourself on!
You need to draw your house aswell and later on, and color it if you're daring.
Every now and then Evil Hoemrowk Paper come and raid you're comic village, which you must defend with your Pen of justice!
Drawing things uses ink which costs money (so you have to think before going around graffitying your town), which you get by defending the village or maybe getting a job as a comic star.
Color Ink costs more too.

Copyright Matthew Heilbronn 2005 :P

What? It's a work in progress! :D

KickyFunkFresh - February 26, 2005 09:33 PM (GMT)
QUOTE (BrotherEstapol @ Feb 26 2005, 10:21 PM)
QUOTE (Eyce @ Feb 26 2005, 10:05 PM)
I was discussing this with one of my friends, and I came up with the idea of actually designing basic tracks for racing games, etc, by drawing a line, then determine the width of the track, any obstacles, and then applying a 'theme' to the track to make it look nice.

That's the sort of stuff I was hoping would come out of this thread, nice work Eyce, that's a great idea! :D

How cool would it be to design you're own F-Zero or Mario Kart tracks.




I was thinking that something like Parappa the Rapper could work well on the DS, but rather than pressing buttons in time to the music, you'd be tapping the screen.




Also, I really think that an update to Kirby's Dream Course (the one on the SNES that was basically a golf/platformer/ puzzle game) would work really well with the stylus.

kami - February 27, 2005 12:24 AM (GMT)
I wonder how well a golf game would work on the DS - basically using the stylus to determine the power and accuracy of your shot.

And I was swimming in Mario DS yesterday, and I was wondering how well a flight sim might work on the DS - essentially using the same sort of joystick system they have for Mario.

Or perhaps Sega could even make a Chu Chu rocketgame for DS where you use the d Pad or buttons to determine which direction the tiles you put down point and use the stylus to place the tiles. And just imagine if you managed to cram 16 players into one game ^_^

Stevorooni - February 27, 2005 06:48 AM (GMT)
Virtua Cop could work, but you tap the baddies with the stylus instead of using a little gun.

BrotherEstapol - February 27, 2005 08:57 AM (GMT)
QUOTE (Stevorooni @ Feb 27 2005, 05:48 PM)
Virtua Cop could work, but you tap the baddies with the stylus instead of using a little gun.

Wow!!! :o

That's a great idea! :D

*waits for Time Crisis DS* :P

Gio - February 27, 2005 10:21 AM (GMT)
That'd be fun!

UltraGekko - February 27, 2005 11:39 PM (GMT)
I think Age of Empires was actually rumoured for the DS. And while they are at it bring more sims over such as Rollercoaster Tycoon.

As for a flying sim they need to bring Pilotwings to the DS. All the gauges and stuff could be on the bottom screen.

What I'd really like on the DS is a Fire Emblem game. While Advance Wars DS looks cool I'd like it to use the DS's 3D capabilities more. With Fire Emblem DS you could have the traditional 2D style map on the bottom with a zoomed in 3D view on the top screen ala GameCube version (or if 3D isn't possible with the DS's low poly counts they could use sprites in a 3D world). Then when you enter a battle the top screen changes to a full 3D view with the two fighters engaging amidst some nice battle effects.

Another given game is Paper Mario DS (your comic book idea could work with this Gio! - Mario could have that special brush from Mario Sunshine!). While Paper Mario looks awesome on the GameCube to most people it would seem like the Cube isn't working hard to produce those graphics.

Taking the F-Zero idea futher just port F-Zero X to the system along with the never released in Australia F-Zero X 64DD Track Editor on the one card.

And taking the Parappa idea further why not just bring Singstar to the DS. It does have a microphone remember? Are the little Arm CPUs powerful enough to run the pitch recognition algorithms?

kami - February 28, 2005 10:22 PM (GMT)
Hmm, I'm not entirely sold on the idea of a shooting game using the stylus to shoot enemies. Wouldn't it make things a tad easy?

UltraGekko - March 1, 2005 01:10 AM (GMT)
QUOTE (kami @ Mar 1 2005, 08:22 AM)
Hmm, I'm not entirely sold on the idea of a shooting game using the stylus to shoot enemies. Wouldn't it make things a tad easy?

Not really. Have you played any of the shooting minigames in Wario Ware? They can get really hard on the later levels. There is a limit to how fast you can move your hand. Moving targets get even harder... Add on top of that multiple targets...

kami - March 1, 2005 10:22 PM (GMT)
But in most shooting games you don't have too many targets and not to mention that most of the time they are stationary.

Stevorooni - March 1, 2005 11:31 PM (GMT)
I have Virtua Cop 1 & 2 on PC and you use the mouse to shoot instead of a gun. It's probably just as hard as using the gun, and using a mouse is pretty close to using a stylus. Granted you have a much smaller area to cover on the DS screen, I still think it could work.
But we'll never know until we try it though.

borgster101 - March 3, 2005 02:19 AM (GMT)
But with a mouse you have to physically drag towards your target, whilst with a stylus you can just tap. Nonetheless, the stylus control is closest to using a computer mouse.

Gio - March 3, 2005 07:37 AM (GMT)
Mario Paint DS!

borgster101 - March 3, 2005 11:41 PM (GMT)
QUOTE (Gio @ Mar 3 2005, 05:37 PM)
Mario Paint DS!

It's called PictoChat :P

kami - March 4, 2005 12:42 AM (GMT)
Although given Nintendo's intention to direct the DS software more towards PDA-like functions I wonder how likely it'd be for a graphics program to be made.

I was perhaps thinking something along the lines of an Adobe Photoshop DS where you'd have the various tools at your disposal, layers, special effects, etc.

-----------------------------

I wonder how well the voice recognition might be in a game. Because it might be interesting to have a game where you use nothing but spoken commands, like say Full Spectrum Warrior DS where you just give verbal commands only and leave it up to the troops to hopefully carry them out. But then you'd probably also need quite an advanced AI.

Wasn't there also a game where you play a security guard who communicates to this woman in a space station and watches through the security cameras, telling the woman what to do?

dave_cool31 - March 27, 2005 02:52 AM (GMT)
I like Eyce's idea of drawing the track... I think that if they had the same type of the for Roller Coaster Tycoon, where you draw the coasters, then that'd be awesome! I don't know if the DS would be up to that though... Then again I reckon it could be done... It'd be awesome if it could. Especially if it had coaster cam too.


Also, according to IGN there is an Age Of Empires game in development for DS - http://ds.ign.com/articles/597/597742p1.html


I hope they make a Worms game for DS too, that'd be super fun.


EDIT: Borgster, Pictochat is nowhere near as in-depth as even Mario Paint, let alone Photoshop, it hasn't even got a colour selection!... Let's see now... Will I use black... Or black? A Photoshop-esque program would be pretty cool, even though I have practically no drawing skills... Or Photoshop skills, it would still be cool... As long as it doesn't cost $1000 :P

Gio - March 27, 2005 01:31 PM (GMT)
Mario Paint!
Pictochat is good, but I can't save my pictures, and there isn't enough room to draw..

UltraGekko - March 27, 2005 03:31 PM (GMT)
user posted image

Who said Pictochat was useless?

dave_cool31 - April 5, 2005 08:55 AM (GMT)
QUOTE (Stevorooni @ Feb 27 2005, 04:48 PM)
Virtua Cop could work, but you tap the baddies with the stylus instead of using a little gun.

According to this article at IGN, Hogan's Alley and Duck Hunt are coming to DS... That's probably as close as we'll get to Virtua Cop but who knows...

I reckon they should make a San Fransisco Rush game for the DS... I don't care if it doesn't utilise the touch screen as long as it's FUN! I'm thinking stunt mode here... I can't actually really remember SF Rush on N64 all that well but I think that one of them had a stunt mode which was really fun... Can someone refresh my memory?

EDIT: That pictochat thing would've taken AGES!

EDIT #2: Nevermind the thing about Hogan's Alley and Duck Hunt :P :P (see below :P)

Gio - April 5, 2005 09:21 AM (GMT)
QUOTE (dave_cool31 @ Apr 5 2005, 06:55 PM)
QUOTE (Stevorooni @ Feb 27 2005, 04:48 PM)
Virtua Cop could work, but you tap the baddies with the stylus instead of using a little gun.

According to this article at IGN, Hogan's Alley and Duck Hunt are coming to DS... That's probably as close as we'll get to Virtua Cop but who knows...

I don't mean to alarm you but I think that's an april fools joke. :P

dave_cool31 - April 5, 2005 10:42 AM (GMT)
Yeh I just realised that and was about to edit my post :P... THEY'RE ONTO US!!! :P :P :P And so forth...

I was actually thinking as I first read it, "hang on a minute... This doesn't sound real..." I should've gone with that... Oh well :P

I still think they should make a San Fransisco Rush game for DS

dave_cool31 - April 19, 2005 09:02 AM (GMT)
Sorry to double post but a) I wanted to get this thread rolling again and b) I think Nintendo should make a sidescrolling Metroid game for the DS, I don't care if whether it's 3D-esque or not as long as it's around the same level of awesomeness (or even more awesome, if possible) as the previous sidescrolling metroid games, which were TeH aWeSoMe!!!

I guess Nintendo are already working on Metroid Prime Hunters which is 3D so they probably won't make a sidescrolling one... But it would be pretty awesome... Maybe I should pick up Metroid Zero Mission sometime.

BrotherEstapol - April 19, 2005 09:36 AM (GMT)
Doesn't really take advantage of the touch-screen or Mic though does it?
I mean, I made the thread to see what cool touch-screen/mic implementations people could come up with. ;)

Eyce - April 19, 2005 10:36 AM (GMT)
QUOTE (BrotherEstapol @ Apr 19 2005, 08:36 PM)
Doesn't really take advantage of the Mic though does it?

You can record your own sound effects in a videogame! :lol:

BrotherEstapol - April 20, 2005 03:20 AM (GMT)
QUOTE (Eyce @ Apr 19 2005, 09:36 PM)
QUOTE (BrotherEstapol @ Apr 19 2005, 08:36 PM)
Doesn't really take advantage of the Mic though does it?

You can record your own sound effects in a videogame! :lol:

LOL!! :lol:
That would be pretty funny actually! :P

dave_cool31 - April 28, 2005 12:01 PM (GMT)
Fine then...

I've been thinking though aside from the awesomeness of a new sidescrolling Metroid game, it would be COMPLETELY AND UTTERLY THE MOST AWESOME THING NINTENDO COULD DO IF THEY PUT SUPER METROID IN METROID PRIME HUNTERS.

Whether it's and unlockable or what I don't care as long as they have it in there, I mean, seriously, how obvious should it be to put it in there especially since they've put Metroid (NES) on other Metroid games.

The DS even has the right button config for SNES games. Come on Nintendo, put Super Metroid in Metroid Prime Hunters, PLLLLLLLEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAASSSSSSSSSSSSSSSEEEEEEEEEEEEEEEEE! I'll be your friend! :P




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